Bigcannon and Forbidden Twilight maps

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Bigcannon and Forbidden Twilight maps

Post by Wonko the Sane on Fri Mar 13, 2009 4:33 am

I've noticed some confusion over whether or not these maps crash the server, so I'll clarify for everybody. Smile

Firstly, the only one that actually crashed the server was Forbidden Twilight, and only if all the bots were in the game (Silly Tweedledee!).

And secondly, Bigcannon just sorta lags the server if the bots are in and/or there's too many players actually in the game. Best guess is maybe six or eight players, not including spectators, but the server won't crash, it will just lag the heck out of everyone.

So I've added a bit of a fix to the mod to try to compensate. Whenever somebody calls a vote for either of these maps, the bots are automatically thrown into spectator before it switches. This means no more accidental crashes for the Twilight map, and three more player slots for the Bigcannon map before the lag hits Very Happy

Any questions, post below! bounce

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Re: Bigcannon and Forbidden Twilight maps

Post by Theicecreaman on Fri Mar 13, 2009 12:15 pm

u need to be an admin 2 post here. how about if u have a question PM wonko

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Re: Bigcannon and Forbidden Twilight maps

Post by Wonko the Sane on Fri Mar 13, 2009 12:35 pm

Oh really? Whups. Well I suppose there can't be too many questions about this anyways. It just sorta works. Laughing

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Re: Bigcannon and Forbidden Twilight maps

Post by Theicecreaman on Wed Dec 23, 2009 4:11 pm

Wonko the Sane wrote:I've noticed some confusion over whether or not these maps crash the server, so I'll clarify for everybody. Smile

Firstly, the only one that actually crashed the server was Forbidden Twilight, and only if all the bots were in the game (Silly Tweedledee!).

And secondly, Bigcannon just sorta lags the server if the bots are in and/or there's too many players actually in the game. Best guess is maybe six or eight players, not including spectators, but the server won't crash, it will just lag the heck out of everyone.

So I've added a bit of a fix to the mod to try to compensate. Whenever somebody calls a vote for either of these maps, the bots are automatically thrown into spectator before it switches. This means no more accidental crashes for the Twilight map, and three more player slots for the Bigcannon map before the lag hits Very Happy

Any questions, post below! bounce
Hey does the term jetpack affect that lag? 'Cause I we were just playing on Bigcannon with jetpack and the server crashed or something. Like... I went into the cannon with the jetpack and the server crashed haha affraid

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Re: Bigcannon and Forbidden Twilight maps

Post by Cap'nJackSparrow on Thu Dec 24, 2009 5:08 am

I've done that before, and it didn't crash. Jetpack doesn't make it crash, musta been something else you did Icey.

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Re: Bigcannon and Forbidden Twilight maps

Post by Da Llama on Thu Dec 24, 2009 5:41 pm

Ice... Your always telling us not to revive topics... No no

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Re: Bigcannon and Forbidden Twilight maps

Post by Theicecreaman on Fri Dec 25, 2009 2:05 pm

Yeah but I'm me

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